No wonder they medieval cities were so tight, the buildings sure needed their neighbors to hold themselves standing! No but on a serious note though, its quite an important thing to consider, since a medieval building with all straight angles could seem a bit off, unless it just got built. But that's sorta what I've been working a bit with today, building modular pieces for buildings to use in UDK. Also for this I made a new wood texture, yesterday's one didn't quite fit the bill since it looked a bit too worn (that would probably work better as a scaffold piece).
I'm still debating how large modular pieces I should do, 256^2 ones or entire floor sections in varying sizes. Also I'll have to experiment in how to get the settling effect with modular pieces, but settling is easier within the wood bars at least. That's was all I got for today, tomorrow I'll see if I can tackle the roofing.
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